Monday 21 November 2011

Technical research into magazine adverts

Magazine adverts have a great number of reasons why they influence media product consumption of the targeted product.

The purpose of a media advert (from what i have learned from the breakdown of the Half Life 2 magazine advert) is to generate revenue for the magazine company and also possible buyers for the game advertised. A good advert is one that can grab the attention and also still be iconic to the franchise if there are previous products which have a group following for.
















The picture above is a art work poster from the game bastion, bastion is made by a small indie games company called Super Giant Games. Super Giant Games didn't have a very large advertising budget and so (to my knowledge) there wasn't any magazine adverts for it. However if there was a larger budget i would expect this to the image put into the magazine advert. It has a striking image, bright interesting colours and features the main characters and gives a sense of what the game is like. From looking at this potential advert i feel i want to try and achieve the same effect for my magazine advert. 

Adverts within magazines usually have a small image relating to the product advertised on a large spread, this technique is very effective as it generates enigmas for which the reader can answer in the upcoming magazine numbers or by other means advertised within the advert

1 comment:

  1. Do you have any other examples other than the crowbar? Have you found any products where the effect of the combination of the trailer and the posters has a greater effect than each individually?

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